КаркаданнKarkadann Существо 7
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Description
Karkadanns are a distant relation to unicorns, favoring more open terrain than their woodland kin. With the build of a buffalo, karkadanns have gray, scaly bodies, thicker hooves, and no mane. Despite their territoriality and harsh temperament, many karkadanns can be befriended by those who truly hold respect for nature in their hearts.
Вспомнить информацию - Beast ( Мистицизм, Природа): СЛ 23
Вспомнить информацию - Fey ( Природа): СЛ 23
Неспециализированное знание: СЛ 21
Специализированное знание: СЛ 18
Вспомнить информацию - Beast ( Мистицизм, Природа): СЛ 23
Вспомнить информацию - Fey ( Природа): СЛ 23
Неспециализированное знание: СЛ 21
Специализированное знание: СЛ 18
Source Howl of the Wild
Perception +16; darkvision, scent (imprecise) 30 feet
Languages Common, Fey
Skills Athletics +17, Diplomacy +13, Intimidation +15, Medicine +14, Survival +14
Str +6, Dex +3, Con +6, Int +0, Wis +3, Cha +4
AC 25; Fort +17, Ref +14, Will +14
HP 120; Immunities poison
Fearless Rush frightened; Effect The karkadann reduces their frightened value by 1 (to a minimum of 0). The karkadann then Strides toward an enemy. Trigger The karkadann becomes
Speed 45 feet
Melee holy, magical), Damage 2d10+8 piercing and ghost touch horn +17 [+12/+7] ( Melee holy, magical), Damage 2d6+8 bludgeoning and ghost touchPrimal Innate Spells DC 25; 3rd hoof +17 [+12/+7] ( cleanse affliction (×2); 1st cleanse cuisine (×3); Cantrips (4th) light
Ghost Touch A karkadann's Strikes have the effects of a ghost touch property rune.Impaling Charge persistent bleed damage. The karkadann Strides twice, then Strikes with their horn. If the Strike hits, it also deals 1d10 Trample Medium or smaller, hoof, DC 25
Perception +16; darkvision, scent (imprecise) 30 feet
Languages Common, Fey
Skills Athletics +17, Diplomacy +13, Intimidation +15, Medicine +14, Survival +14
Str +6, Dex +3, Con +6, Int +0, Wis +3, Cha +4
AC 25; Fort +17, Ref +14, Will +14
HP 120; Immunities poison
Fearless Rush frightened; Effect The karkadann reduces their frightened value by 1 (to a minimum of 0). The karkadann then Strides toward an enemy. Trigger The karkadann becomes
Speed 45 feet
Melee holy, magical), Damage 2d10+8 piercing and ghost touch horn +17 [+12/+7] ( Melee holy, magical), Damage 2d6+8 bludgeoning and ghost touchPrimal Innate Spells DC 25; 3rd hoof +17 [+12/+7] ( cleanse affliction (×2); 1st cleanse cuisine (×3); Cantrips (4th) light
Ghost Touch A karkadann's Strikes have the effects of a ghost touch property rune.Impaling Charge persistent bleed damage. The karkadann Strides twice, then Strikes with their horn. If the Strike hits, it also deals 1d10 Trample Medium or smaller, hoof, DC 25